The entry of Alan Lorence:
E-mail:Alorence@trendmasters.com
Bathtub Image (finished 12 Sept 96, worked slowly: took about a month)
Used NO image maps -- everything is a procedural texture. Also did NO image retouching in any paint program -- these images are straight out of Imagine.
Created the main components in the following ways:
Tub: created the 2D cross-section in detail editor, then extruded it along
a path. Same for the Water Spout. Tub outside edges were squared up by
using the taut function on the outer-edge points.
Faucet Handles: Made in the Forms editor.
Soap Bar: Extruded a plane to make a many-segmented box, then used the smoothing tool on it a few times.
Toy Boat Hull: Forms editor, then fractured it a few times to up the face count, then used smoothing tool to take the sharp edges off.
Flowers: Outline made in spline editor, then extruded.
Soap Dish: Did some creative slicing (booleans) to get this shape. (Was trying too hard to make it look like the soap dish in MY tub.)
Pretty much everything else was 2D outlines made in detail editor, then swept or spun (I always get those two confused).
Rendering was raytraced, with one soft shadowed point light source, and one non-shadowing point source for fill.
About me: I have been a spare-time Imagine user for almost two years. This image was only the second that I ever produced for its own sake -- any other Imagine work I've done has been for game sprites, icons, or title pages. I am a computer game programmer currently working for Trendmasters, Inc. (the toy company) in the Multimedia & Gaming department. I have also designed, programmed, etc. on my own an educational shareware game called Math Snatchers which is available through Homebrew Software. All of the rendered graphics in the game were done with Imagine -- right after I got it.
System: Pentium 90, 48M RAM, 2.8G HD space, Diamond Stealth video card.
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